Create astonishing magic abilities for the game character Thunderlord with Unity VFX Graph!
What you’ll learn
Create Magic Abilities for a Game Character.
Learn Unity Visual Effect Graph.
Learn Unity Shader Graph.
You learn how to create Smoke, Hand-Made Flipbooks, Textures, Meshes, and Fracture Objects.
Photoshop (or similar): Basics
Graphic Tablet Helps
This course is all about the creation of Visual Effects with Unity Visual Effect Graph. You will create an Ability Set for a game character called Thunderlord. You’ll learn how to use Visual Effect Graph from basic to intermediate. We will have a look at the workflow of this powerful node-based tool and start with some quick and basic exercises to get started, like some sparks. Then we will move on to intermediate and advanced effects creation, and ability set composed of: Ability 01: Projectile – Projectile with Trails, Warm-up effect, Impact, and Hammer Glow; Ability 02: Earthshatter – Earthshatter effect, Hammer Trails, and Hammer Glow; The Ability 03: Hammer Punch – Hammer Punch effect, Hammer Trails, and Hammer Glow; Ability 04: Thunderstorm – Thunderstorm AoE, Lightning Strike effect, Warm-up effect, Falling Projectiles effect. While you create these advanced effects, you will learn stuff like: 1) Use Shader Graph and create practical shaders for game effects; 2) Create original Textures from scratch; 3) Make some awesome Trails; 4) Create hand-painted Flipbook Animations; 5) Create Smoke with Blender; 6) Fracture Objects with Blender; 7) And much more. With this course, you will have the closest real-life experience possible to the industry of Visual Effects creation in a Game Development scenario. The course made with Unity URP in 2020.1.14. Compatible with 2019, 2020, and 2021.