UNITY MULTIPLAYER: INTERMEDIATE C# CODING & NETWORKING UDEMY

Create online multiplayer games in Unity using Mirror. Tutorials cover client-server model, LAN, using Steam, and more.

Unity Multiplayer

What you’ll learn

  • Make your own online multiplayer games using Unity and Mirror.
  • Create a working RTS game designed for 2 to 4 players (but with no upper limit on players!).
  • Learn the client-server model of making online Unity Multiplayer games.
  • Use the Steam API to play your game against your friends online.
  • Practice fundamental multiplayer principles such as synching variables, remote procedure calls (RPCs) and writing server authoritative logic.
  • Implement intermediate C# coding techniques such as events, inheritance and interfaces.
  • Create a gameplay lobby to help with matchmaking.
  • Implement a range of cool RTS gameplay features such as multi-select, unit spawning, RTS combat, nav mesh movement, mini-map, and more.

Requirements – Unity Multiplayer

  • We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a pre-requisite.

Description

In this course we build a Unity Multiplayer Real Time Strategy (RTS) game that you can play online through the Steam API against your friends. You’ll learn fundamental multiplayer development principles such as synching variables, remote procedure calls (RPCs) and writing server authoritative logic in a way that can be applied to your own indie Unity Multiplayer games.
This is not a course for absolute beginners. You’ll need a basic grasp of Unity and C# before you get started so that you’re ready for the more advanced concepts we’ll be using such as events, interfaces, and inheritance.
By the end of this course you will be able to…
  • Make your own online Unity Multiplayer games using Unity and Mirror.
  • Create a working RTS game designed for 2 to 4 players (but with no upper limit on players!).
  • Learn the client-server model of making online multiplayer games.
  • Use the Steam API to play your game against your friends online.
  • Practice fundamental Unity Multiplayer principles such as synching variables, remote procedure calls (RPCs) and writing server authoritative logic.
  • Implement intermediate C# coding techniques such as events, inheritance and interfaces.
  • Create a gameplay lobby to help with matchmaking.
  • Implement a range of cool RTS gameplay features such as multi-select, unit spawning, RTS combat, nav mesh movement, mini-map, and more.
All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Who this course is for:

  • This course is for intermediate Unity users who want to create their own multiplayer games.
  • Our Complete Unity Developer course provides the perfect pre-requisite.

Last updated: 11/2020 | Size: 2.7 GB
Click to get:
Source: https://www.udemy.com/course/unity-multiplayer/


Start to finish – Creating a complete game using Unity3D
Start to finish – Creating a complete game using Unity3D
04.27.2020
THE ULTIMATE GUIDE TO GAME DEVELOPMENT WITH UNITY 2019
THE ULTIMATE GUIDE TO GAME DEVELOPMENT WITH UNITY 2019
05.03.2020
Linux Socket Programming Hands On – Zero to Hero
Linux Socket Programming Hands On – Zero to Hero
04.05.2021
Python- Build Modern Desktop GUI Applications and Games
Python- Build Modern Desktop GUI Applications and Games
04.03.2021

No comments.

Add Commenent
reload, if the code cannot be seen